Barracks
The Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks is the ultimate protection for your colony. Each Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks can hold multiple Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower within its structure. The Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower (unlike the normal Guard Tower Guard Tower Guard Tower Guard Tower Guard Tower Guard Tower Guard Tower Guard Tower Guard Tower Guard Tower Guard Tower Guard Tower Guard Tower Guard Tower Guard Tower Guard Tower Guard Tower ) will employ and house one Guard for every level built, for a total of 5 Guards per Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower ! Each new Guard will need a bed in a Residence Residence Residence Residence Residence Residence Residence Residence Residence Residence Residence Residence Residence Residence House House House in order to spawn. However, once they are hired at the Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower , that becomes their new residence and the bed in the house will open up for another new citizen. Currently, all official-style Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks contain 4 Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower for a total of 20 Guards per Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks for your colony. However, custom styles can have more or fewer than 4 Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower Barracks Tower . Colonists like feeling safe, so building Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks close to colonists' work and homes can improve their happiness.
Note: The Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks Barracks has slightly higher border expansion than other buildings. See the border system page for more information.
Guard Types
There are three types of guards that can be assigned to towers: Knights Knights Knights Knights Knights Knights Knights Knights Knights Knights Knights Knights Knights Knights Knights Knights Knights , Archers Archers Archers Archers Archers Archers Archers Archers Archers Archers Archers Archers Archers Archers Archers Archers Archers , and Druids Druids Druids Druids Druids Druids Druids Druids Druids Druids Druids Druids Druids Druids Druids Druids Druids .
Knight Knight Knight Knight Knight Knight Knight Knight Knight Knight Knight Knight Knight Knight Knight Knight Knight
Knights Knights Knights Knights Knights Knights Knights Knights Knights Knights Knights Knights Knights Knights Knights Knights Knights are melee guards. They require a sword to fight and can optionally use a shield and armor.
Before being hired as an actual guard, Knights Knights Knights Knights Knights Knights Knights Knights Knights Knights Knights Knights Knights Knights Knights Knights Knights can first be trained at the Combat Academy Combat Academy Combat Academy Combat Academy Combat Academy Combat Academy Combat Academy Combat Academy Combat Academy Combat Academy Combat Academy Combat Academy Combat Academy Combat Academy Combat Academy Combat Academy Combat Academy to level up their skills without risk of dying to mobs.
Archer Archer Archer Archer Archer Archer Archer Archer Archer Archer Archer Archer Archer Archer Archer Archer Archer
Archers Archers Archers Archers Archers Archers Archers Archers Archers Archers Archers Archers Archers Archers Archers Archers Archers are ranged guards. They require a bow to fight and can optionally use arrows and armor.
Before being hired as an actual guard, Archers Archers Archers Archers Archers Archers Archers Archers Archers Archers Archers Archers Archers Archers Archers Archers Archers can first be trained at the Archery Archery Archery Archery Archery Archery Archery Archery Archery Archery Archery Archery Archery Archery Archery Archery Archery to level up their skills without risk of dying to mobs.
Druid Druid Druid Druid Druid Druid Druid Druid Druid Druid Druid Druid Druid Druid Druid Druid Druid
Druids Druids Druids Druids Druids Druids Druids Druids Druids Druids Druids Druids Druids Druids Druids Druids Druids are support guards. They throw potions at fellow guards to improve their combat effectiveness. There is no dedicated training building for Druids Druids Druids Druids Druids Druids Druids Druids Druids Druids Druids Druids Druids Druids Druids Druids Druids .
Interface
The first tab of the GUI is the main interface.
- Header:
- Building Name: Shows the name of the building, including the level of the building.
- Pencil: Allows you to rename the building. The level of the building will always be listed after the name.
- Current Barbarian Position and Last Barbarian Spawn: A tracker system for Barbarians. Note: you can only see the current barbarian position if you have hired spies (see below) during the current raid.
- Controls:
- Build Options: Lets you create a build, upgrade, or repair build order for this hut. To learn more about the building system, please visit the Builder Builder Builder Builder Builder Builder Builder Builder Builder Builder Builder Builder Builder Builder Builder Builder Builder page.
- Hire Spies: This option is only available after the hut is level 3. Here you can hire spies during raids.
- Footer:
- Info Button: Some huts have an in-game guide. Press the ? button to access it.
- Inventory: Here you can access the hut block’s storage, where the worker at this hut takes and deposits materials. They will also use any racks that were placed in the hut when it was built or upgraded, so be sure to check those as well!
- Chest Icon: Click this button to see all the items in the hut’s storage (including the hut block’s inventory and any racks that came with the hut). Clicking the ? button next to an item’s count will highlight the storage container it’s in.
The second tab of the GUI is the hiring spies.
Before each raid, you are able to hire spies for 5 gold per raid, these spies will go out into the world and if barbarians are spotted, the spies will tell you exactly where the barbarians are.
Barracks
Recipe:
Research: You must research Tactic Training to unlock this building!
Worker: Archer
Worker: Druid
Worker: Knight
Barracks
Recipe:
Research: You must research Tactic Training to unlock this building!
Worker: Archer
Worker: Druid
Worker: Knight
Barracks
Recipe:
Research: You must research Tactic Training to unlock this building!
Worker: Archer
Worker: Druid
Worker: Knight
Barracks
Recipe:
Research: You must research Tactic Training to unlock this building!
Worker: Archer
Worker: Druid
Worker: Knight
Barracks
Recipe:
Research: You must research Tactic Training to unlock this building!
Worker: Archer
Worker: Druid
Worker: Knight
Barracks
Recipe:
Research: You must research Tactic Training to unlock this building!
Worker: Archer
Worker: Druid
Worker: Knight
Barracks
Recipe:
Research: You must research Tactic Training to unlock this building!
Worker: Archer
Worker: Druid
Worker: Knight
Barracks
Recipe:
Research: You must research Tactic Training to unlock this building!
Worker: Archer
Worker: Druid
Worker: Knight
Barracks
Recipe:
Research: You must research Tactic Training to unlock this building!
Worker: Archer
Worker: Druid
Worker: Knight
Barracks
Recipe:
Research: You must research Tactic Training to unlock this building!
Worker: Archer
Worker: Druid
Worker: Knight
Barracks
Recipe:
Research: You must research Tactic Training to unlock this building!
Worker: Archer
Worker: Druid
Worker: Knight
Barracks
Recipe:
Research: You must research Tactic Training to unlock this building!
Worker: Archer
Worker: Druid
Worker: Knight
Barracks
Recipe:
Research: You must research Tactic Training to unlock this building!
Worker: Archer
Worker: Druid
Worker: Knight
Barracks
Recipe:
Research: You must research Tactic Training to unlock this building!
Worker: Archer
Worker: Druid
Worker: Knight
Barracks
Recipe:
Research: You must research Tactic Training to unlock this building!
Worker: Archer
Worker: Druid
Worker: Knight
Barracks
Recipe:
Research: You must research Tactic Training to unlock this building!
Worker: Archer
Worker: Druid
Worker: Knight
Barracks
Recipe:
Research: You must research Tactic Training to unlock this building!
Worker: Archer
Worker: Druid
Worker: Knight
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