Mechanic's Hut
The Mechanic's Hut is where the Mechanic will craft redstone items, rails, minecarts, clocks, compasses, sea lanterns, torches, lanterns, jack-o-lanterns, storage blocks (like blocks of iron, coal, quartz, etc), dried kelp blocks, blue ice, packed ice, enchantment tables, ender chests, tripwire hooks, sticky pistons, Multi Piston , glowstone blocks, anything made with blaze rods, and many other items that no other crafter can make. For the Mechanic to work, they must receive a request from another worker and have the necessary materials. The Mechanic's Hut must also have been taught the crafting recipes for all the items you want the Mechanic to be able to craft.
Hint: The number of recipes you can teach the Mechanic's Hut doubles per building level. So:
Building Level | Number of Recipes |
---|---|
1 | 10 |
2 | 20 |
3 | 40 |
4 | 80 |
5 | 160 |
Interface
The first tab of the GUI is the main interface.
- Header:
- Building Name: Shows the name of the building, including the level of the building.
- Pencil: Allows you to rename the building. The level of the building will always be listed after the name.
- Assigned Workers: Tells you the workers assigned to this building.
- Controls:
- Manage Workers: Lets you change which workers are assigned to work at this hut. Note: this only works if you have turned the worker hiring mode, in the Town Hall or in the hut itself, to manual, otherwise citizens will be hired automatically.
- Recall Workers: Recalls the workers at this building to the building. You might use it if they are stuck somewhere, you want to see what they have, or want to give them something directly.
- Build Options: Lets you create a build, upgrade, or repair build order for this hut. To learn more about the building system, please visit the Builder page.
- Request System:
- Pickup Priority: You can set the priority that a Courier will visit this hut and pick up items (when the worker at this hut issues a request), or you can tell Couriers to never visit this hut to pick up items. (For the pickup priority, 10 is the highest.)
- Request Pickup Now: You can click this button in order to tell any available Courier to come and pick up all the items from the building
- Footer:
- Info Button: Some huts have an in-game guide. Press the ? button to access it.
- Inventory: Here you can access the hut block's storage, where the worker at this hut takes and deposits materials. They will also use any that were placed in the hut when it was built or upgraded, so be sure to check those as well!
- Chest Icon: Click this button to see all the items in the hut's storage (including the hut block's inventory and any racks that came with the hut). Clicking the ? button next to an item's count will highlight the storage container it's in.
The second tab of the GUI is the crafting recipes.
Here you can see all the crafting recipes this building knows.
The arrows allow you to move them up or down in priority. You are also able to disable or remove specific recipes.
The third tab of the GUI is the crafting recipes.
Here you can see all the Domum Ornamentum this building knows. These are crafted just like you were using an Architects cutter.
The arrows allow you to move them up or down in priority. You are also able to disable or remove specific recipes.
The fourth tab of the GUI is the tasks.
This tab shows you any requests the Mechanic's Hut is working on, and where it is going.
The fifth tab of the GUI is the settings.
- Recipe Mode:
This is unlocked by researching Warehouse Master in the University. This changes how multiple recipes for the same item are prioritized.
- Priority:
This is the default setting. The hut will try to use recipes that are higher up in their recipe list first.
- Warehouse Stock:
The hut will look in the warehouse first to see what resource you have more of before deciding what recipe it will use.
Mechanic's Hut
Recipe:
Research: You must research "What ya Need?" to unlock this building!
Worker: Mechanic
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