Guard tower
The Guard Tower will employ and house one Guard to protect your colony. The new Guard will need a bed in a house in order to spawn. However, once they are hired at the Guard Tower, that becomes their new residence and the bed in the house will open up for another new citizen (child or recruit). Colonists like feeling safe, so building Guard Towers close to colonists' work and homes can improve their happiness. Additionally, if you place Guard Towers near your colony border and level them up, your border will expand.
The Guard will patrol a set distance around their tower, which is based on their tower's level.
Building Level | Max Patrol Distance |
---|---|
1 | 80 blocks |
2 | 110 blocks |
3 | 140 blocks |
4 | 170 blocks |
5 | 200 blocks |
Interface

The first tab of the GUI is the main interface.
- Header:
- Building Name: Shows the name of the building, including the level of the building.
- Pencil: Allows you to rename the building. The level of the building will always be listed after the name.
- Assigned Workers: Tells you the workers assigned to this building.
- Controls:
- Manage Workers: Lets you change which workers are assigned to work at this hut. Note: this only works if you have turned the worker hiring mode, in the Town Hall or in the hut itself, to manual, otherwise citizens will be hired automatically.
- Recall Workers: Recalls the workers at this building to the building. You might use it if they are stuck somewhere, you want to see what they have, or want to give them something directly.
- Build Options: Lets you create a build, upgrade, or repair build order for this hut. To learn more about the building system, please visit the Builder page.
- Request System:
- Pickup Priority: You can set the priority that a Courier will visit this hut and pick up items (when the worker at this hut issues a request), or you can tell Couriers to never visit this hut to pick up items. (For the pickup priority, 10 is the highest.)
- Request Pickup Now: You can click this button in order to tell any available Courier to come and pick up all the items from the building
- Footer:
- Info Button: Some huts have an in-game guide. Press the ? button to access it.
- Inventory: Here you can access the hut block's storage, where the worker at this hut takes and deposits materials. They will also use any Rack that were placed in the hut when it was built or upgraded, so be sure to check those as well!
- Chest Icon: Click this button to see all the items in the hut's storage (including the hut block's inventory and any racks that came with the hut). Clicking the ? button next to an item's count will highlight the storage container it's in.

The second tab of the GUI is the minimum stock.
Use this button to tell the Guard tower to keep a minimum stock on hand. Set items will be displayed above the button.

The third tab of the GUI is the selection tools.
Click the Obtain Tools button to get the Guard Scepter. Right-clicking on a block with the Guard Scepter will set it as a guard spot or a patrol point.

The fourth tab of the GUI is the hostiles.
You can tell the Guard which mobs to attack and which ones to ignore. All hostile mobs are set to **on** by default.
There are also two controls on the page:
- The black box at the top is a search field.
- Reset to default allows you to reset everything to on

The fifth tab of the GUI is the settings.
Guard tower

Recipe:




































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































Research: No research is required for this building.
Worker: Archer
























Worker: Druid
























Worker: Knight
























If changes are needed or you think there is content missing, feel free to edit this page or submit an issue for us to make edits. - MineColonies Wiki Team